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Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 190211

Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 190211

Solid Angle Maya To Arnold 2.1.0 for Maya 2016-2018 | 172 Mb

Arnold for Maya (or MtoA) provides a bridge to the Arnold renderer from within Maya's standard interface. MtoA is now shipping with the Arnold 5.0 core.

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Category: Software

Solid Angle Cinema4D to Arnold 2.4.5 for Cinema4D R18 to R20
Solid Angle Cinema4D to Arnold 2.4.5 for Cinema4D R18 to R20 | 697.4 mb
Solid Angle has released version 2.4.5 of Arnold for Cinema4D (C4DtoA). This plug-ins provides a bridge to the Arnold renderer from within the standard Cinema 4D interface. C4DtoA is now shipping with the latest Arnold 5.2.2.1 core.

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Category: E-Book

Arnold 5 First Lessons in Autodesk Maya 2018

Arnold 5: First Lessons in Autodesk Maya 2018 by Donna Betancourt
English | December 25, 2018 | ASIN: B07MD9TVGD | 77 pages | MOBI | 1.82 MB

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Category: Software
Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D R18/R19/R20
Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D R18/R19/R20 | 548 MB (Total)

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity. It is available as a standalone renderer on Linux, ShiChuang and Mac OS X, and is accessible through plug-ins for Maya, Softimage, Houdini and Katana.
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Category: Software
Solid Angle Katana 2.6/3.0 to Arnold 2.2.2.1
Solid Angle Katana 2.6/3.0 to Arnold 2.2.2.1 | 540 Mb (Total)

Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.
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Category: Software
Solid Angle 3ds Max To Arnold 2.3.37 for 3ds Max 2018-2019
Solid Angle 3ds Max To Arnold 2.3.37 for 3ds Max 2018-2019 | 278/279 Mb

Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.
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Category: Software

Solid Angle Katana to Arnold 2.2.2.1
Solid Angle Katana 2.6/3.0 to Arnold 2.2.2.1 | 540 Mb (Total)
Arnold for Katana (or KtoA) provides a bridge to the Arnold renderer from within the standard Katana interface.

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Category: Software

Solid Angle Houdini to Arnold 3.2.2 for Houdini
Solid Angle Houdini to Arnold 3.2.2 for Houdini | 812 MB (Total)
Arnold for Houdini (or HtoA) provides a tight bridge to the Arnold renderer from within the standard Houdini interface, in a way that is familiar to both Houdini users and Arnold users in Maya or Softimage. It also enables smooth lighting workflows between Houdini and other DCC applications, since setups can be exported and shared.

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Category: Software

Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D
Solid Angle Cinema4D To Arnold 2.4.4.1 for Cinema4D R18/R19/R20 | 548 MB (Total)
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Download Now
Read More
Category: Software

Solid Angle 3ds Max To Arnold 2.3.37 for 3ds Max
Solid Angle 3ds Max To Arnold 2.3.37 for 3ds Max 2018-2019 | 278/279 Mb
Arnold is an advanced Monte Carlo ray tracing renderer built for the demands of feature-length animation and visual effects. Originally co-developed with Sony Pictures Imageworks and now their main renderer, Arnold is used at over 300 studios worldwide including ILM, Framestore, MPC, The Mill and Digic Pictures. Arnold was the primary renderer on dozens of films from Monster House and Cloudy with a Chance of Meatballs to Pacific Rim and Gravity.

Download Now
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